AI Insights · Timothy · April 2022
Top 5 Trivia Games in Brazil: Q1 2022 Performance
Explore the performance of the top 5 trivia games in Brazil during Q1 2022, covering weekly downloads, revenue, and active users on a unified platform.
During the first quarter of 2022, the top 5 trivia games in Brazil showed varying trends in downloads, revenue, and active users. This data, sourced from Sensor Tower, offers insights into the performance of these popular apps.
Trivia Crack exhibited a dynamic quarter. Weekly revenue peaked at approximately $2.3K in late January, while downloads fluctuated, reaching a high of 58.4K in the last week of March. Active users saw a slight roller-coaster, starting at 491.2K and ending at 473.5K.
Peak - Brain Training experienced a steady increase in weekly active users, peaking at around 148.8K in late February. Revenue trends were relatively stable, with weekly earnings ranging between $1K and $1.7K. Downloads, however, saw a decline, closing the quarter at around 1K.
Kahoot! Play & Create Quizzes had a notable quarter with a sharp increase in weekly downloads, reaching a peak of 30.8K in mid-March. Revenue also showed significant growth, peaking at about $1.2K in the third week of March. Active users increased steadily, ending the quarter at 143.3K.
Elevate - Brain Training Games showed a relatively stable trend in active users, maintaining around 2K to 3K throughout the quarter. Revenue saw a slight increase, peaking at $680 in mid-February. Downloads remained low, with a peak of only 236 in the first week of January.
SongPop Classic - Music Trivia had a mixed quarter. Weekly revenue peaked at $575 in late February, while downloads saw a significant spike to 2.7K in mid-January. Active users fluctuated, peaking at 6.4K in mid-February before stabilizing around 3.7K by the end of March.
For more detailed insights and data, visit Sensor Tower.